Joined: 14 Jun 20
Between 23:54 UTC yesterday (2020-07-20) and 15:35 UTC today, we suffered from a catastrophic SQL failure which forced us to restore from backup.
There may be some credit issues where the system granted more or fewer credits than you expect for work done during this time.
I can't apologize enough. If our BOINC deployment was architected for scale rather than for low cost, we could've avoided this.
There are several enhancements to our infrastructure and upgrades we'd like to make, such as migrating services to Kubernetes and potentially using a managed SQL service.
You can help! Please consider visiting our Patreon page, reviewing the current set of benefits, and making a contribution of any size; any amount helps - patreon.com/minecraftathome
All contributions go towards covering infrastructure cost and quality-of-life improvements to ensure the project's longevity.
Joined: 15 Jun 20
As an addition to Chip's message:
We are slowly returning to our previous levels of compute, and many members of this project have been busy assisting new users (from /r/Minecraft and SalC1's video on our seed findings) in joining this project.
On the bright side, we are working on or preparing to-
Close up: Kaktwoos-cl (GPU dual-chunk cactus stacking) "Round 1", our main project. As of writing, we have 66% of tasks finished. Likely by next week, current tasks will be finished and any cactus height related findings will be disclosed
Launch: Kaktwoos-rs (Rust lang, CPU Cactus stacking) as a beta application. The speed of an 8 core CPU is comparable to a midrange, last-gen GPU (20 million seeds a second)
Planning: Kaktoos (CUDA) with a new set of tasks to find taller, single chunk cacti from a height of 62. Stock kaktwoos works off of cacti from a height of 63, meaning more chunks with tall cacti we can stack can be found.
Investigating: Pack.png with a recreation, organized on our Discord server. We are planning to use approaches and terrain checks learned from the MainMenu/ Panorama project to hopefully get closer to finding this elusive world.
During this week, we have jumped massively from an average of 1200 recently credit computers and 3.5 PetaFLOPS of 'average' online computing power to 1500 with 4.2 PetaFLOPS.
Thanks so much for the contributions so far!