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Send message Joined: 14 Jun 20 Posts: 78 Credit: 1,321,619 RAC: 0 |
The beta period has ended! We are happy with the progress so far, thanks to all who contributed during this phase of the project. We have now pushed over 1.2 million work units for processing as part of the cactus finding project. This is following the success of locating world seeds for cactuses up to 21 blocks tall, 2 blocks higher than the existing record. You may notice a new application, panorama; this is attempting to locate the world seed which was used for the panorama screenshot used in the Minecraft main menu. There are plenty more applications and work units to come. Thank you all once again for taking part in this adventure. |
Send message Joined: 16 Jun 20 Posts: 4 Credit: 54,894,138 RAC: 20,200 |
nice |
Send message Joined: 21 Jun 20 Posts: 1 Credit: 1,718,388 RAC: 0 |
epic |
Send message Joined: 24 Jun 20 Posts: 3 Credit: 12,311 RAC: 0 |
I write here 'cause there is no other forum. Some errors on my notebook <message> There is a time-limit for calculation? And if yes, maybe there is a good solution to publish the minimum gpu version for the project |
Send message Joined: 24 Jun 20 Posts: 85 Credit: 207,156 RAC: 0 |
Yup, all tasks end in error for my Windows (AMD OpenCL) tasks as well. Running on an RX 5700 XT. <core_client_version>7.16.7</core_client_version> <![CDATA[ <message> exceeded elapsed time limit 1430.18 (86400.00G/60.41G)</message> <stderr_txt> 11:51:41 (6872): wrapper (7.7.26016): starting 11:51:41 (6872): wrapper: running ../../projects/minecraftathome.com_minecrafthome/kaktwoos_1.08_opencl_amd.exe ( --start 4600000000000 --end 4700000000000 --chunkseed 161058896647288 --neighbor1 697 --neighbor2 185 --neighbor3 169 --diagonalindex 1 --cactusheight 12) </stderr_txt> ]]> Also, no checkpointing? My tasks run for 23m, but come in with an estimate of 59s. All tasks run to 100% at around the 12 minute mark, then continue on until they time out at just before 24 minutes. I see you haven't set rsc_fpops_est and rsc_fpops_bound in JobSubmission, but are using the default values of 36000000000 and 86400000000000 My RX 5700 XT has a peak flops output of 4646000000000, which is already more than the estimated default flops amount you think the tasks take. And why run in a wrapper? If it's an OpenCL application, it can run natively on the GPU, can't it? Even if it's built for Nvidia, OpenCL should be the same between them. |
Send message Joined: 24 Jun 20 Posts: 3 Credit: 12,311 RAC: 0 |
Yup, all tasks end in error for my Windows (AMD OpenCL) tasks as well. Running on an RX 5700 XT. I have an Nvidia mobile gpu and an RX550. Not a top-level gpus, but i'm crunching on Einstein, Milkyway, Folding, etc without problems My tasks run for 23m, but come in with an estimate of 59s. All tasks run to 100% at around the 12 minute mark, then continue on until they time out at just before 24 minutes. Same here. Estimated time 2 minutes, 34 minuts of crunching, then errors And why run in a wrapper? If it's an OpenCL application, it can run natively on the GPU, can't it? Even if it's built for Nvidia, OpenCL should be the same between them. Great question!! |
Send message Joined: 24 Jun 20 Posts: 5 Credit: 13,163,758 RAC: 0 |
Same time limit error exceeded error for me also. 2080 with Ryzen 3950x.... estimates low, seems to reach 100%, sits for a few minutes, then computation error. |
Send message Joined: 24 Jun 20 Posts: 5 Credit: 13,163,758 RAC: 0 |
Xader seems to have a working computer on this project - https://minecraftathome.com/minecrafthome/hosts_user.php?userid=69 .. wonder what is different on his setup than ours erroring out. |
Send message Joined: 25 Jun 20 Posts: 1 Credit: 100,126,985 RAC: 0 |
You're lucky, I can't even get the tasks to start! 25/06/2020 11:06:46 | minecrafthome | Started download of version.xml.bak |
Send message Joined: 25 Jun 20 Posts: 1 Credit: 127,524,345 RAC: 1,222,372 |
Same here, asymptotic ETA then time limit error. |
Send message Joined: 25 Jun 20 Posts: 2 Credit: 9,583,202 RAC: 0 |
Hi, download and runnig was no problem, but after ~ 1 hour the wu was at 0,4%, remaining time : over 9 days. But the deadline is only 24 hours, anybody else with this problem ? Gpu is 1660 Ti, Windows 10, normal runtimes on all other projects. |
Send message Joined: 24 Jun 20 Posts: 3 Credit: 12,311 RAC: 0 |
You're lucky, I can't even get the tasks to start! Same here, with new version 1.10. |
Send message Joined: 14 Jun 20 Posts: 78 Credit: 1,321,619 RAC: 0 |
Hello all, there's a few teething issues, we've resolved several issues over the course of today. We're all learning here, the quality isn't what we hoped from the start, but things will be running smoothly soon. |
Send message Joined: 25 Jun 20 Posts: 6 Credit: 100,573,398 RAC: 0 |
Hi, Same here, 6 to 10 days on a 24 hour deadline. |
Send message Joined: 25 Jun 20 Posts: 6 Credit: 100,573,398 RAC: 0 |
Hi, Though the BM estimate is 6 - 10 days, mine completed in 4000 - 4600 seconds. Seems to be running fine here, you just need to ignore the estimated times. |
Send message Joined: 14 Jun 20 Posts: 78 Credit: 1,321,619 RAC: 0 |
I was pleased to discover Minecraft@home today. I think we're open to anything. Most of the effort is currently on Java edition due to pack.png, but I'm sure Bedrock projects will surface too, it's mostly the same arithmetic. |
Send message Joined: 14 Jun 20 Posts: 78 Credit: 1,321,619 RAC: 0 |
Hi, Should look better now, let me know what you see |
Send message Joined: 24 Jun 20 Posts: 85 Credit: 207,156 RAC: 0 |
<rsc_fpops_est>60000000000000.000000</rsc_fpops_est> <rsc_fpops_bound>2000000000000000.000000</rsc_fpops_bound> Slightly better, let's see if I can finish a task. Or cactii. Edit: so far so good Application Multichunk population seed cactus stacking 1.12 (opencl_amd) Name kaktwoos_1.0.7_0111_233820593817128 State Running Received 25/06/2020 22:57:12 Report deadline 26/06/2020 22:57:12 Resources 0.99 CPUs + 1 AMD/ATI GPU Estimated computation size 60,000 GFLOPs CPU time 00:00:08 CPU time since checkpoint 00:00:08 Elapsed time 00:30:55 Estimated time remaining 00:05:38 Fraction done 84.563% Virtual memory size 135.85 MB Working set size 75.07 MB Directory slots/0 Process ID 5004 Progress rate 2.736% per minute Executable wrapper_26016_windows_x86_64.exe |
Send message Joined: 24 Jun 20 Posts: 85 Credit: 207,156 RAC: 0 |
One thing I see though, the kaktwoos application runs at Low priority in Windows Task Manager, even in the wrapper. The wrapper runs at Normal priority. Seeing how we run on the GPU, you should try to set the priority to below_normal (case 2, Low priority at the Wrapper App). You now have it set to lowest, case 1. This may give problems for GPUs as anything else will take cycles away. On some systems this may even be recognized as idle and the computer will go to sleep while the GPU is doing work, resulting in crashed apps. |